Elementalist

Overview: With a staff in hand, Elementalists call upon three elemental powers to allow them to attack foes from afar.

Details
With decently high-damage skills and relatively short cooldowns the Elementalist can give strong steady damage on a target. All of the attack skills of the Elementalist have a chance to add a short-duration element-specific buff. When one of these is active, a small image of the spell icon for the matching elemental attack skill appears above the Elementalist's head and has a clock-timing shader on it. If the Elementalist activates that skill before the timer runs out, which is approximately 3 seconds, the boosted special effect of that skill is triggered. It seems that a successfully-triggered boost gives a higher chance for the relevant skill to activate another one and also appears to counter the cooldown times of the skills; a player with quick reflexes may be able to dish out a rapid multi-hit combo of skills for a burst of extreme damage.

Holy Advent boosts Divine Arrow, and has it as its symbol over the Elementalist's head.

Wind Body boosts Storm.

Thunder Charge boosts Thunderbolt.

Elementalist Active Skills:
[Energy Wave - 10 levels] CD: 0.5 s - MP: 0

A single attack.

Special Effect: Upon the third hit, there is a 20% chance to add one of three statuses: Holy Advent, Thunder Charge, or Wind Body.

[Storm - 10 levels] CD: 3.6 s

Damages enemies in an area.

Special Effect: Your damage output increases by 25% with the Wind Body status active.

[Hypnosis - 10 levels] CD: 30 s

Put nearby enemies to sleep. If a sleeping enemy takes any damage, it will wake up.

[Pouring - 10 levels] CD: 3 s

Weapon and magic attack attributes are increased by a certain percentage for a period of five minutes.

[Harmony - 10 levels] MP: 0

Exchanges a percentage of your HP and MP.

[Thunderbolt I - 10 levels] CD: 4.8 s

Enemies in an area will lose HP for 5 seconds and are slowed once they are hit. With the Thunder Charge status, your damage will increase by 25%.

Special Effect: Enemies will receive 50 thunder damage per second for five seconds. There is a 20% chance to add one of three statuses: Holy Advent, Thunder Charge, or Wind Body.

[Divine Arrows I - 5 levels] CD: 4.8 s

Deals great area damage and has a chance to restore health. With the Holy Advent status, your damage will increase by 25%.

Special Effect: When used, you have a 25% chance for 5% of the damage done by Divine Arrows to be returned to you as health. Additionally, there is a 20% chance to inflict one of three statuses: Holy Advent, Thunder Charge, or Wind Body.

Elementalist’s Passive Skills (N represents numerical values increased as skills are leveled):
[Charge - 15 levels]

Increase your MP by N% permanently, making it easier to cast spells.

[Suppression - 10 levels]

Your attacks will disregard N% of enemy's MDEF, increasing the amount of damage done by your magic attacks.

[Chaos - 10 levels]

Offers an N% chance to stun non-boss enemies who attack you.